Usability Research in the South Pacific

I have been unable to find any articles or initiatives concerning Usability in the South Pacific. New Zealand is the closest, though they are outside the scope of the research. Nevetheless, I will list them here.

New Zealand

Summary of Usability Tests conducted at USP DFL centres

a collection of notes from all the Usability tests conducted during the NmInTheSouthPacific project. I conducted tests in Kiribati, Marshall Islands, Solomon Islands, Samoa and Nauru. These were collected from the site by Shalen Gounden

Screenshot of software tested

http://www.grographics.com/fiji/insitu/fig1.gif

Usability Tests in Kiribati, NmKiribati

Usability TEP02

Usability TEP02

Usability TEP02

Usability TEP02

Usability TEP02

Usability Academic Systems Demo

Usability Solomons Islands, NmSolomons Islands

Usability Overview

TEP02 Usability

TEP02 Usability

Tep02 Usability

TEP02 Usability

TEP02 Usability

TEP02 Usability

TEP02 Usability

TEP02 Usability

Tep02 Usability

Sarnil Prasad: Datec Web Designer, NmDatec

Usability Points

Usability Concern, NmInternetfiji

Usability Tests in Samoa, NmSamoa

TEP02 Usability

TEP02 Usability

TEP02 Usability

TEP02 Usability

TEP02 Usability

TEP02 Usability

Usability Test in Nauru, NmNauru

Overall Usability Summary

Usability on Timeline

  1. "explain what BP means"
  2. "make it more obvious that the controller is the active thing"
  3. student had trouble figuring out what was active, so he just clicked around searching
  4. once clear on the concept, he really liked the visualization, "now, that really makes sense" -WT 1 Oct 2003

Usability on Timeline

  1. clicked around searching for active objects
  2. When in screen clicks failed, tried the menu (inline then menu?)
  3. Does this make sense? "No!"

Usability TEP02

This test showed a preference for buttons over underlined links, and made it clear that it is very important to differentiate quite powerfully between active and inactive objects

  1. clicked button not underline
  2. "give a way to re-enter the instruction page" (escape route) -WT 1 Oct 2003
  3. Student kept trying to try out the instructions on the buttons on the instruction page, though these buttons were inactive, for demo purposes only.

Usability TEP02

This test showed a preference for buttons over underlined links, and made it clear that it is very important to differentiate quite powerfully between active and inactive objects, and reiterated that we need obvious escape routes

  1. clicked instructions
  2. tried to use demo buttons during instructions
  3. had troubles getting in, but once in, worked it fine
  4. clicked around, experimented
  5. clicked button not underline
  6. "How do I quit?" (give escape route)

Usability TEP02

This test showed a preference for buttons over underlined links. Although she had difficulties figuring out how to use it, she was an explorer, clicking and trying until she was able to use the program. Although she did not recognize the pulldown, she knew how to use it once I pointed it out.

Usability TEP02

This user, after some initial troubles differentiating between what was active or not in the entry page, used the actual program itself without flaw.

Usability TEP02

In a nutshell, this user was not an explorer, but a cautious user. She uses the computer daily, mostly excel. She approached the program in a very studied and cautious fashion, and became flustered at the long list of choices, saying she was confused and ending the session.


Last edited on June 6, 2004 3:53 pm.