Notes from my presentation at the httpJica ICT for life seminar and PacInet 2004, on the NmInTheSouthPacific project.

Notes for my presentation

Maximising the Benefits of ICT/Multimedia in the South Pacific: Cultural Pedagogy and Usability Factors

Christopher Robbins - Multimedia Specialist, USP Media Centre

Research questions

  1. What are the major themes of Pacific learning approaches, pedagogy theory and practice?
  2. How should we adapt typical western usability heuristics for educational application in the South Pacific?
  3. How can we apply these findings in Pacific Pedagogy and Usability to the development of educational Multimedia in the South Pacific?

Methodology

Site Visits

Interviews

Questionairres

http://www.grographics.com/fiji/AccessUsability-ICTResearch/testing/nav.gif

http://www.grographics.com/fiji/AccessUsability-ICTResearch/testing/inline.gif

http://www.grographics.com/fiji/AccessUsability-ICTResearch/testing/content-display_A.gif

Usability Tests

Findings and Recommendations

Language: Provide simple English and vernacular translations and glossary

Offer opportunities for contextualization

Divide materials by learning approach as well as curriculum-wise

Utilise modeling rather than instructions

Create successive approximations rather than segmenting of difficult concepts

Language: Provide simple English and vernacular translations and glossary

Students prefer English as language of instruction (72%) but want vernacular when confused

http://www.grographics.com/fiji/AccessUsability-ICTResearch/ictforlife/inlineglossary.gif

http://www.grographics.com/fiji/AccessUsability-ICTResearch/ictforlife/dropdown.gif

http://www.grographics.com/fiji/AccessUsability-ICTResearch/ictforlife/filestructure.jpg

Offer opportunities for contextualization

Materials, lecturers are often foreign, and staff and students appreciate local metaphors

http://www.grographics.com/fiji/AccessUsability-ICTResearch/dflshowcase/peer1.jpg http://www.grographics.com/fiji/AccessUsability-ICTResearch/dflshowcase/peer2.jpg

example: wiki, a collaborative website (httphttp://www.uspwiki.grographics.com)

http://www.grographics.com/fiji/AccessUsability-ICTResearch/ictforlife/wiki.gif

http://www.grographics.com/fiji/AccessUsability-ICTResearch/dflshowcase/notebook.jpg

Divide materials by learning approach as well as curriculum-wise

group vs. individual

efficiency vs. detail vs. graphics

http://www.grographics.com/fiji/AccessUsability-ICTResearch/ictforlife/all3.jpg

Utilise modeling rather than instructions

allow students to act on any instructions immediately

http://www.grographics.com/fiji/AccessUsability-ICTResearch/ictforlife/help-overlay.jpg

do not leave open-ended simulations

Create successive approximations rather than segmenting of difficult concepts

preserve the whole, lead from what student knows to increasing levels of complexity

http://www.grographics.com/fiji/AccessUsability-ICTResearch/ictforlife/map-timeline.jpg

http://www.grographics.com/fiji/AccessUsability-ICTResearch/testing/nav.gif


Last edited on November 8, 2004 5:38 pm.