virtual approaches the real, and often surpasses it, but never achieves it

7 October, 2005: filmed the toaster and did a test projection before painting it white. As you can see in the photo, I am confused about the logistics involved in mapping the projection onto the toaster's surface...

14 October, 2005: took the thing apart, wired it to send serial data to my Mac. Now I have to figure out how to get Max to understand that Serial Data

The toaster does not fully exist until the user creates it by using it, just like with most interactive networked media
The toaster is hyper-real, it approaches the real, and often surpasses it, but never achieves it
"By placing the normal 100% chair in the display case, reality is in fact displayed."-MarkManders