- started with a discussion of Code left over from last week (see DmArsElectronica)
GAMES
Fifield's links and notes
Play
The Theory of Play and its relation to learning
- Play becomes a game once itg has been codified and passed on
Tarot
Chess
Parkour is sorta like
HHH
Surealist Games
of course I gotta link to my own
evening of surrealist games
- Freudian unconscious is the seat of a madness to be cured. Surrealists want to experience unconscious to experience reality.
- Time Travel
Potlatch
Interactive Architecture
Labyrinths and Mazes
- a maze has physical walls
- a labyrinth is a spiritual/ symbolic path
Much of what we are doing in digital space is bumping against metaphors, and many of these metaphors are architectural